from OLD eLife to NEW eProbe
Effective software for neurofeedback data Recording and analysis!
All You Need in Biofeedback Traning In eProbe, every page provides you with a context to add different components of the protocol. Here is a brief introduction of different components.
Game component enables clients to play video, movie or game. It plays based on the client’s brain waves reflected on Bar panels and according to the features you have specifed. Using this component, you can select the type of the game and the file that you want to display. You can also change the logic or rule of the play. SCOPESee The Signal Both in Time and Frequency Domain QEEGBrain Map of a Specific Band You can select one of the Gaussian, Cubic Spline or Linear Spline methods to calculate the QEEG. You can choose one of the predefined EEG bands on the setting table or enter a band in the forms of StartBand-StopBand. You may use one or multiple channels and put their leads on specific locations of the brain using 10/20 system. ANALYZEAnalyze The Whole Data in Different Bands
After recording data you may need to see the whole data and analyze it. eProbe provides you with a scope and a text panel to show the signal and the FFT power of each of the bands that you want. You can select one or multiple bands and see the corresponding values in the text panel. By default, this panel shows the latest file that you have previously recorded. But, you can change the analyze file and some other properties in the setting table.
FFTThe Online FFT Power of Your Desired Band In FFT panel, you can see the square of the instantaneous FFT power of your desired band. You may want to see the FFT of specific EEG band or any other frequency band that you want. You can choose one of the predefined EEG bands on the setting table or enter a band in the forms of Start Band - StopBand. BARThe Colored FFT with A Threshold The Bar component calculates the square of the FFT power of the band that you have selected and displays it using a coloed bar. It also shows weather this value is less or more than your desired threshold and considers it as a logic for the Game panel. This logic is used in Game panel as a command or rule that determines how the game should play. You can see both the value of the FFT power and the value of the logic in the Bar panel. The FFT power is displayed in lower part of the bar and the logic is displayed in color form. It is green/red for upper than threshold and red/green for lower than threshold in Non Inverted/Inverted mode. LIGHTThe Colored FFT with Two Thresholds
Light component calculates the square of the FFT power of the band that you have selected and compares it with two thresholds. If the value is more than both thresholds the light shows green color. If it is less than both thresholds the color is red and if it is in the middle, the color is orange. ngwithPotentalize |